Competitive mode will be available soon after patch 0.
VALORANT's competitive system is still in its early stages, and we plan to evolve it over time, but we have a core experience we wanted to share with you all in closed beta so that we can build and evolve the mode together. While we plan to keep Unrated mode always available, Competitive matchmaking may be disabled for short periods throughout the closed beta as we work to refine the mode and incorporate your feedback. Our system aims to solve some of the common pain points we've Matchmaking last part players experience with competitive modes and ranked systems.
Consider this a necessary warmup before the sweat starts. Winning games is the most important factor in gaining rank, but if you perform exceptionally well, your rank can go up faster. Inversely, losing games and performing well below expectations deduced from your matches will reduce your rank.
Your personal performance will have a greater impact on the early evaluation of your skill, but will decrease in importance when compared to wins, as we hone in on your skill over time. Competitive mode also measures how decisively you win or lose.
We figure, if there is a benefit to your rank that comes from playing your best for the entire match, it will incentivize you to stay in the fight and not throw games. For those at the VALORANT rank level, winning and how decisive games are won or lost will be the only factor we measure, because at the highest levels of competitive play, we trust you and your teammates have earned your way there. Our rank and competitive matchmaking system is meant to deliver a balanced Matchmaking last part and keep the disruption to a minimum.
Factoring in your total performance also helps us better detect smurfs, prevent rank boosting, and get to an accurate display of your skill rank much quicker. Planting the Spike can be more fun with friends, so you can queue into competitive matchmaking with a party of up to 5 people. But whoever you party with must be within 2 ranks 6 tiers from you.
Our competitive matchmaking takes into your pre-made party size, and automatically optimizes your match to favor similar premade sizes on the opposing team. Rank inactivity will also be tracked. We want to be confident that when others see your rank, it's an accurate reflection of your skill.
Competitive integrity Our rank and competitive matchmaking system is meant to deliver a balanced fight and keep the disruption to a minimum. Competitive progression, and beyond The VALORANT community will lead the way on how our team evolves competitive mode and the rank systems during closed beta and especially after launch. Sean "Drevarius" Szopinski Senior Deer. Go to article list.