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Episode 4: faith
This episode will take you approximately 2 to 3 hours to complete, Take 2 for faith are six collectables to pick up across the ten chapters. There is one collectable in this chapter and also the opportunity to get the drawing achievement. Following the cutscene, you'll wake up in the hospital. There might also be a note from Chris in there. Look at the sketchbook with you can also read the book to see what has happened since the last episode endedthen interact with it again with to draw. Look to the window on your left and hold to observe the scene.
Look back down at the sketchbook and wiggle to begin the drawing.
You can either continue the drawing or stop here. Chiaroscuro Start any drawing in Episode 4. After a short pause, Joey will come into the room and start chatting to you.
During the medical tests, follow the light by moving your head with. Read the writing on the form to end the test. The police officer will enter the room and interrupt your conversation. Answer her questions as you see fit and when she leaves the room to take the call, you can look at the case pictures next to you with.
Wait for the officer to come back into the room and finish your conversation, after which she will leave, and Joey will return. A New Perspective Find optional collectible 1 in Episode 4. Read the sketchbook to see the chapter to the end.
There are several Take 2 for faith you can use to get out of the hospital during this chapter. One method is described below, but feel free to experiment and find different ways to escape. Go into the bathroom and turn on the light. Exit the bathroom and close the curtain to hide your room from the guard outside. Open the window by your bed and look at the scaffolding on your right. Press to exit the look scene, then you will have the option to 'break safety' on the window with. Mash again to break the window open, after which you can 'go out' of the window and climb onto the ledge on the right.
Take 2 for faith
Press to 'keep going' and slowly move along the ledge until you come to the scaffolding, where you can 'escape'. After the cutscene, you'll pass a window and see Finn inside the room. Decide whether to wake him up or escape. Watch the cutscenes until you find yourself inside the car. Look slightly to the right to see Agent Flores' card:. Lone Wolf Find optional collectible 2 in Episode 4. Open your backpack and clean your eye.
You can choose to look at a couple of things around the car before heading to sleep:.
6. life is strange 2 episode 4: faith
Have a conversation with your dad until you're jolted awake. When questioned, choose to get out of the car or not. At several points in the conversation with the Take 2 for faith, you can either be difficult and confrontational or choose to comply. When they take the toy, either take it back or do nothing. When they ask you to sing, you can comply or refuse. Watch the cutscene to end the chapter. After the cutscene you'll be walking along the road in the desert. Walk forward until you come to the large 'Two Pair'. You can choose to sit down in the shade here and draw if you missed the drawing opportunity in Chapter 1.
You can also grab some water from your backpack to take a drink. Carry on walking down the road and you'll see a desert fox in front of you, which will run away as you approach and head into its burrow. Pay attention to where it goes when it runs away; head to a spot by the large rocks near the burrow entrance to find a skull:.
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Amazing Grace Find optional collectible 3 in Episode 4. Head back toward the road and keep walking until the truck comes along. Approach the truck cab and open the door. Choose to get in or walk.
If you get in, talk to Anton until you make it into Haven Point. When you arrive at Haven Point, head forward through the gates and toward the church doors. Approach the man by the front door and he'll invite you in for the service. After you've finished talking to him, enter the church and head toward the table in front of you and slightly to the left.
Next to the flyer there will be a pin box:. Promised Land Find optional collectible 4 in Episode 4.
Head up the stairs and watch the cutscene. Talk to Sarah Lee and you can ask her questions about Haven Point and the people in it. Ask her to take you to Daniel and she'll take you downstairs, where you will talk to Daniel and be introduced to Lisbeth. After Daniel leaves, you'll be stuck talking to Lisbeth and the conversation will go sour.
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After being thrown out of the church you can decide to 'do nothing' or 'get up'. When the chapter begins, Sean will be in the shower.
After getting out, exit the bathroom into the hotel bedroom. Go to the bedside cabinet between the two beds and open the draw:. All Sinners Find optional collectible 5 in Episode 4. Read Karen's note on the bed and she'll tell you to contact Jacob on the he listed on the attached note. Read the second note, Take 2 for faith use the hotel phone on the bedside table to call Jacob with.
After talking to Jacob, sit on the bed and wait for Karen. When Karen returns, have a conversation with her and ask her questions if you want. After the conversation, when you're ready press to head back inside. Clean your eye on your own or accept Karen's assistance to draw the chapter to a close. Watch the cutscene and chat to Karen until Jacob arrives.
Have a conversation with Jacob and Karen until the chapter ends. As with Chapter 2, there Take 2 for faith a few ways you can get into Haven Point, some of which result in you alerting certain people. Play carefully and you can avoid being caught or alerting anyone. One playthrough method is described below. With Jacob, walk forward toward the church and go around the right hand side.
You'll come across a lady sat down.
Don't stop to talk and she'll become suspicious, but won't question you further. Continue down the slope toward the building, approach the side door and enter the building. After talking to Jacob you'll have free roam of the building. Walk forward into the open doorway slightly to the right and search the top right small draw on the desk to find a key to the locked office.
In the same room, interact with the door on the left to enter Daniel's Take 2 for faith. You can search the closet to pick up his jacket and look at a few other things around the room. Look at the drawing under his pillow:. Then pick it up with to earn:. As well as the following achievement if you have not missed any other collectables in this episode:.
Archivist Find all optional collectibles in Episode 4. Enter the locked office by using the key.
After finding the file, talk to Jacob about his therapy. You'll be interrupted by Karen, who will radio through and say the thug who works for Lisbeth is on his way. Choose whether to enlist Karen's help to get rid of him. If you reply 'okay', close the open cabinet draw and hide in the closet.
The guy will come in and start to search for you before getting distracted by something and leaving. After he leaves, you can spend some time searching the office to find things related to Jacob, Lisbeth and Daniel:.